In Calico Springs, Willie’s life has been defined by two powerful forces: God and the river. The “miracle boy” died for five minutes as a young child, and ever since, Willie is certain he survived for a reason, but that purpose didn’t become clear until he found the Game.
The Game is called Manifest Atlas, and the concept is simple: enter an intention and the Game provides a target—a blinking blue dot on the map. Willie’s second time playing Manifest Atlas, his intention takes him to an ominous target: three empty graves. Willie is sure the Game is telling him he’s going to die.
Willie’s older brother, Bones, doesn’t believe him, but their friends are intrigued. Sarai, a girl from across the river, sets the next intention: something bloody. The group follows the Game’s coordinates and they discover something even more unsettling than the graves: a dead body. Sarai’s stepfather’s body. The Game is suddenly personal.
Willie is dedicated to proving the Game works while Sarai is set on finding out what happened to her stepdad. Bones just wants to enjoy his last summer before real life begins. As the group digs deeper into Manifest Atlas, stranger and wilder things begin to appear, unlocking a much deeper mystery running like an undercurrent through the small town.
Samuel Miller is a novelist and screenwriter, made in South Dakota, based in Los Angeles. His most recent novel, Redemption Prep, was a New York Times and Indie bestseller and is in development for television with MGM. His debut, A Lite Too Bright, released to critical acclaim and has been translated into four languages and published in eight countries. Sam wrote his first novel in a fifteen-passenger van while touring with his alt-rock band, Paradise Fears. In addition to writing novels he coaches Little League Baseball, walks his dog, and works to dismantle capitalist systems of power. You can find him at samuelmillerbooks.com.