This book is for game testers, game producers, game developers, testing managers, and other QA professionals who want to learn more about modern approaches to QA and utilizing them to build more efficient and cost-effective QA teams and products. Prior professional testing experience is desirable, either in software or games testing and/or experience working in the gaming industry. Basic familiarity with agile working practices such as scrum is needed to fully understand all the concepts explained in this book.
Nikolina Finska is a Gaming industry Veteran and QA guru with over ten years of expertise in the game sector and another 10 in the software industry. She was nominated for ‘Tester of the Year' by the Finnish Testing Association for her contributions to QA methods. She has worked on over 20 games and was in charge of quality assurance on various Angry Birds franchise games. She has done practically every type of QA in the past, from localization to live OPS, on a variety of platforms, including massive databases, the web, and every imaginable gaming platform. She is also a guest lecturer for QA and Production at various Finnish universities like Amiedu and KAMK.