Social, Casual and Mobile Games: The Changing Gaming Landscape

·
· Bloomsbury Publishing USA
5.0
1 review
Ebook
288
Pages
Ratings and reviews aren’t verified  Learn More

About this ebook

This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com.

Social, casual and mobile games, played on devices such as smartphones, tablets, or PCs and accessed through online social networks, have become extremely popular, and are changing the ways in which games are designed, understood, and played. These games have sparked a revolution as more people from a broader demographic than ever play games, shifting the stereotype of gaming away from that of hardcore, dedicated play to that of activities that fit into everyday life.

Social, Casual and Mobile Games
explores the rapidly changing gaming landscape and discusses the ludic, methodological, theoretical, economic, social and cultural challenges that these changes invoke. With chapters discussing locative games, the new freemium economic model, and gamer demographics, as well as close studies of specific games (including Candy Crush Saga, Angry Birds, and Ingress), this collection offers an insight into the changing nature of games and the impact that mobile media is having upon individuals and societies around the world.

Ratings and reviews

5.0
1 review

About the author

Michele Willson is Associate Professor and Head of Department of Internet Studies at Curtin University in Perth, Western Australia. She is the author of Technically Together: Rethinking Community within Techno-Society (2006) and co-author of A New Theory of Information and the Internet: Public Sphere meets Protocol (2006). She is Lead Investigator on Australia Research Council Linkage Grant, Online Money and Fantasy Games – an applied ethnographic study into the new entrepreneurial communities and their underlying designs.

Tama Leaver is Associate Professor and Head of the Department of Internet Studies at Curtin University in Perth, Western Australia. He is the author of Artificial Culture: Identity, Technology and Bodies (2012) and co-editor of An Education in Facebook? Higher Education and the World's Largest Social Network (2014). He is also a Chief Investigator on Australia Research Council Linkage Grant, Online Money and Fantasy Games – an applied ethnographic study into the new entrepreneurial communities and their underlying designs. Details at www.tamaleaver.net.

Rate this ebook

Tell us what you think.

Reading information

Smartphones and tablets
Install the Google Play Books app for Android and iPad/iPhone. It syncs automatically with your account and allows you to read online or offline wherever you are.
Laptops and computers
You can listen to audiobooks purchased on Google Play using your computer's web browser.
eReaders and other devices
To read on e-ink devices like Kobo eReaders, you'll need to download a file and transfer it to your device. Follow the detailed Help Center instructions to transfer the files to supported eReaders.