Learning LibGDX Game Development - Second Edition

·
· Packt Publishing Ltd
3,7
7 anmeldelser
E-bok
478
Sider
Vurderinger og anmeldelser blir ikke kontrollert  Finn ut mer

Om denne e-boken

This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.

Vurderinger og anmeldelser

3,7
7 anmeldelser

Om forfatteren

Suryakumar Balakrishnan Nair is an engineering graduate from Cochin University of Science and Technology, Cochin, India with a specialization in computer science. He just loves programming and likes to keep on experimenting. He has designed a dozen games on the Android platform using LibGDX. He loves traveling and visiting various places. He reads articles and books on a range of issues from politics to environment. He is currently working as a full-time Android game developer for an Indian game company, Csharks (http://csharks.com/site/).; Andreas Oehlke is a professional software engineer and computer scientist who feels very much at home on any Linux/UNIX machine. He holds a bachelor's degree in Computer Science and loves to assemble and disassemble software and hardware alike. The exorbitant affinity for electronics and computers has always been his trademark. His hobbies include game and web development, programming in general (software design and new languages), programming embedded systems with microcontrollers, playing sports, and making music. He currently works full time as a software engineer for a German financial institution. Furthermore, he has worked as a consultant and game developer in San Francisco, CA. In his spare time, he provides his expertise to a German start-up called Gamerald (http://www.gamerald.com/).

Vurder denne e-boken

Fortell oss hva du mener.

Hvordan lese innhold

Smarttelefoner og nettbrett
Installer Google Play Bøker-appen for Android og iPad/iPhone. Den synkroniseres automatisk med kontoen din og lar deg lese både med og uten nett – uansett hvor du er.
Datamaskiner
Du kan lytte til lydbøker du har kjøpt på Google Play, i nettleseren på datamaskinen din.
Lesebrett og andre enheter
For å lese på lesebrett som Kobo eReader må du laste ned en fil og overføre den til enheten din. Følg den detaljerte veiledningen i brukerstøtten for å overføre filene til støttede lesebrett.