Integrated Image and Graphics Technologies

· ·
· The Springer International Series in Engineering and Computer Science Kitab 762 · Springer Science & Business Media
E-kitab
416
Səhifələr
Reytinqlər və rəylər doğrulanmır  Ətraflı Məlumat

Bu e-kitab haqqında

Image technology is a continually evolving field with various applications such as image processing and analysis, biometrics, pattern recognition, object tracking, remote sensing, medicine diagnoses and multimedia. Significant progress has been made in the level of interest in image morphology, neural networks, full color image processing, image data compression, image recognition, and knowledge -based image analysis systems.
Computer graphics has been mainly driven by engineering design processes and has established itself as a dominating methodology in computer aided design (CAD). Subsequently, computer graphics has found applications in information visualization, computer art, digital entertainment, user interfaces, visual programming, scientific visualization, education and training. Traditionally, the image technology and the computer graphics technology have subsumed slightly different goals. In computer graphics, computers are used to create pictures, animations and simulations. The image technology, on the other hand, consists of techniques and methodologies that modify or interpret existing pictures.
Integrated Image and Graphics Technologies attempts to enhance the access points to both introductory and advanced material in this area, and to facilitate the reader with a comprehensive reference for the study of integrated technologies, systems of image and graphics conveniently and effectively. This edited volume will provide a collection of fifteen contributed chapters by experts, containing tutorial articles and new material describing in a unified way, the basic concepts, theories, characteristic features of the technology and the integration of image and graphics technologies, with recent developments and significant applications.
Integrated Image and Graphics Technologies is designed for a professional audience composed of researchers and practitioners in industry. This book is also suitable as a secondary text for graduate-level students in computer science and engineering.

Bu e-kitabı qiymətləndirin

Fikirlərinizi bizə deyin

Məlumat oxunur

Smartfonlar və planşetlər
AndroidiPad/iPhone üçün Google Play Kitablar tətbiqini quraşdırın. Bu hesabınızla avtomatik sinxronlaşır və harada olmağınızdan asılı olmayaraq onlayn və oflayn rejimdə oxumanıza imkan yaradır.
Noutbuklar və kompüterlər
Kompüterinizin veb brauzerini istifadə etməklə Google Play'də alınmış audio kitabları dinləyə bilərsiniz.
eReader'lər və digər cihazlar
Kobo eReaders kimi e-mürəkkəb cihazlarında oxumaq üçün faylı endirməli və onu cihazınıza köçürməlisiniz. Faylları dəstəklənən eReader'lərə köçürmək üçün ətraflı Yardım Mərkəzi təlimatlarını izləyin.

Seriyaya davam edin

David D. Zhang tərəfindən daha artığı

Oxşar e-kitablar