HTML5 Game Development with GameMaker

· Packt Publishing Ltd
5.0
7 opiniones
Libro electrónico
364
Páginas
Las calificaciones y opiniones no están verificadas. Más información

Acerca de este libro electrónico

The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

Calificaciones y opiniones

5.0
7 opiniones

Acerca del autor

Lee Elliott Jason : Jason Lee has been writing software professionally for over 20 years, but his love for computers started over a decade earlier, in the fourth grade, when his dad brought home a Commodore 64. He has been working with Java for almost his entire career, with the last 12+ years focused primarily on Enterprise Java. He has written in-house web applications and libraries, and also worked on large, more public projects, such as the JavaServer Faces reference implementation Mojarra, GlassFish, and WebLogic Server. Jason is currently the President of the Oklahoma City Java Users Group, and is an occasional speaker at conferences. Ever the technology enthusiast, his current interests include cloud computing, mobile development, and emerging JVM languages. Apart from work, Jason enjoys spending time with his wife, Angela, and his two sons, Andrew and Noah. He is active in the music ministry of his local church, and enjoys reading, running, martial arts, and playing his bass guitar.

Califica este libro electrónico

Cuéntanos lo que piensas.

Información de lectura

Smartphones y tablets
Instala la app de Google Play Libros para Android y iPad/iPhone. Como se sincroniza de manera automática con tu cuenta, te permite leer en línea o sin conexión en cualquier lugar.
Laptops y computadoras
Para escuchar audiolibros adquiridos en Google Play, usa el navegador web de tu computadora.
Lectores electrónicos y otros dispositivos
Para leer en dispositivos de tinta electrónica, como los lectores de libros electrónicos Kobo, deberás descargar un archivo y transferirlo a tu dispositivo. Sigue las instrucciones detalladas que aparecen en el Centro de ayuda para transferir los archivos a lectores de libros electrónicos compatibles.