This book is organized into three parts: in Part I the author focuses on the mathematical foundations; in Part II he explains the interactive handling of geometric algebra; and in Part III he deals with computing technology for high-performance implementations based on geometric algebra as a domain-specific language in standard programming languages such as C++ and OpenCL. The book is written in a tutorial style and readers should gain experience with the associated freely available software packages and applications.
The book is suitable for students, engineers, and researchers in computer science, computational engineering, and mathematics.Dr.-Ing. Dietmar Hildenbrand is a member of the Mathematics Department of the Technische Universität Darmstadt. He is one of the codevelopers of Gaalop (Geometic Algebra Algorithms Optimizer) a software package used to optimize geometric algebra files, and his research interests include geometric algebra, robotics, game engines, computer graphics, and high-performance parallel computing.