Developing Game Si Pitung with GameMaker Studio

· Topazart
Ebook
112
Pages
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About this ebook

You can play the game multiple times, and the course will always differ. Also, with every game, it is unknown, and it is still being determined who will win the game. Uncertainty and the unknown are what makes games so exciting and fun. Several game development methods can be used in common: analysis, design, production, launch, and evaluation.

This book is a guide for those who want to improve themselves in developing educational games for various fields such as education, entertainment, and others. Learning numerous subjects and using these games is not dull for students. By mastering this material, you will be able to complete work related to the development of game-based learning.

This book is a game development about Si Pitung using GameMaker Studio. It consists of Collecting Games, Maze Games, and Platformer Games. The discussion includes the design and implementation to create with GameMaker Studio.

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