Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form

· Seven Stories Press
5.0
2 reviews
Ebook
208
Pages
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About this ebook

"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture." 
—Patrick Alexander, Eegra.com

"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."
—Adam Parrish, NYU's Interactive Telecommunication Program (Tisch School of the Arts), and author of the ZZT game "Winter"

"These days, everybody can make and distribute a photograph, or a video, or a book. Rise of the Videogame Zinesters shows you that everyone can make a videogame, too. But why should they? For Anna Anthropy, it's not for fame or for profit, but for the strange, aimless beauty of personal creativity.”
—Ian Bogost, Director, Graduate Program in Digital Media, Georgia Institute of Technology

"Rise is a great guidebook to understanding—and more importantly, participating in—this dynamically evolving culture." 
—Jim Munroe, co-founder of the Hand Eye Society and the Difference Engine Initiative

“Here, Anna Anthropy demonstrates how people from every background and walk of life are breaking free of the commercial cowardice of major publishers, and bringing their individual visions of the game to life. . . . If game design is to be an art, as those of us who love games fervently hope, it must be rescued from its crushing commercial pressures. You can be a part of its future.” 
—Greg Costikyan, author of I Have No Mouth and I Must Design

"Anna gives the world of video games a crucial perspective from her seat of authority within outsider culture, and illustrates how essential it is for the space to empower voices of all kinds if it is to evolve."  
—Leigh Alexander, editor-at-large of Gamasutra

Ratings and reviews

5.0
2 reviews
Nick Burnham
January 14, 2016
Maybe the most important book on video games right now, Rise of the Videogame Zinesters explains how the game industry has fallen into a mess of derivative, self-indulgent, exclusionary, mediocrity controlled almost completely by publishers who can't afford to take risks. Anna Anthropy calls upon people of all shapes and sizes to make their own games in any way they can, and even shows you what tools to use. This book is indispensable for indie designers interested in furthering the art of games and is sure to inspire anyone unsure of where to begin.
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About the author

Anna Anthropy is a prolific game developer and critic and is the creator of Calamity AnnieMighty Jill Off, and Lesbian Spider Queens of Mars among many other games, which are available on her website, www.auntiepixelante.com. She lives in Oakland, California, with her pet girlmonster and two lovely cats.

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