ZZT: Boss Fight Books #3

Boss Fight Books · AI 讲述者:Madison(来自 Google)
有声读物
3 小时 10 分钟
完整版
AI 讲述
评分和评价未经验证  了解详情
想要试听 19 分钟吗?随时畅听,离线也能听。 
添加

关于此有声读物

In 1991, long before Epic Games was putting out blockbusters like Unreal, Infinity Blade, and Gears of War, Tim Sweeney released a strange little MS-DOS shareware game called ZZT. The simplicity of its text graphics masked the complexity of its World Editor: players could use ZZT to design their own games. This feature was a revelation to thousands of gamers, including Anna Anthropy, author of Rise of the Videogame Zinesters. ZZT is an exploration of a submerged continent, a personal history of the shareware movement, ascii art, messy teen identity struggle, cybersex, transition, outsider art, the thousand deaths of Barney the Dinosaur, and what happens when a ten-year-old gets her hands on a programming language she can understand. It's been said that the first Velvet Underground album sold only a few thousand copies, but that everyone who heard it formed a band. Well not everyone has played ZZT, but everyone who played it became a game designer.

为此有声读物评分

欢迎向我们提供反馈意见。

聆听信息

智能手机和平板电脑
只要安装 AndroidiPad/iPhone 版的 Google Play 图书应用,不仅应用内容会自动与您的账号同步,还能让您随时随地在线或离线阅览图书。
笔记本电脑和台式机
您可以使用计算机上的网络浏览器阅读在 Google Play 购买的图书。